[General]
visual_damage=0 // 0=off, 1=on
atc_type=BOEING
atc_model=B763
editable=0
performance=Cruise Speed\tMach .84\nMaximum Range\t5,600 nm\nService Ceiling\t36,400 ft\nMax Takeoff Weight\t580,000 lb\nSeating\t\t368 to 550\nCargo Capacity\t7,552 CU ft\n


[WEIGHT_AND_BALANCE]
max_gross_weight = 660000                       // (pounds)
empty_weight = 281680                           // (pounds)

reference_datum_position     =  0, 0, 0         // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position     =  0, 0, 0         // (feet) longitudinal, lateral, vertical distance from specified datum

max_number_of_stations =50

station_load.0 =0.000000,0.000000,0.000000,0.000000

;Moments of Inertia
empty_weight_pitch_MOI  = 18000000
empty_weight_roll_MOI   = 5500000
empty_weight_yaw_MOI    = 16300000
empty_weight_coupled_MOI= 0.0

[flight_tuning]
cruise_lift_scalar     = 1.0
parasite_drag_scalar   = 1.0
induced_drag_scalar    = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness  = 1.0
rudder_effectiveness   = 1.0
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness  = 1.0
rudder_trim_effectiveness   = 1.0

[GeneralEngineData]
engine_type = 1                                 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Engine.0 = 10.5, -32.6, -8.4                    //(feet) longitudinal, lateral, vertical distance from reference datum
Engine.1 = 10.5,  32.6, -8.4                    //(feet) longitudinal, lateral, vertical distance from reference datum
fuel_flow_scalar = 1                            //Scalar for fuel flow efficiency

[TurbineEngineData]
fuel_flow_gain = 0.002                          //Gain on fuel flow
inlet_area = 113.0                              //Square Feet, engine nacelle inlet area
rated_N2_rpm = 29920                            //RPM, second stage compressor rated value
static_thrust = 84000                           //Lbs, max rated static thrust at Sea Level
afterburner_available = 0                       //Afterburner available?
reverser_available = 1                          //Thrust reverser available?

[jet_engine]
thrust_scalar = 1.0

[electrical]
                ;BusType, MaxAmpLoad, MinVoltage       BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor         = 0, 5 , 17.0
gear_motor         = 0, 5 , 17.0
autopilot          = 0, 5 , 17.0
avionics_bus       = 0, 10, 17.0
avionics           = 1, 5 , 17.0
pitot_heat         = 0, 2 , 17.0
additional_system  = 0, 20, 17.0
marker_beacon      = 1, 2 , 17.0
gear_warning       = 0, 2 , 17.0
fuel_pump          = 0, 5 , 17.0
starter1           = 0, 20, 17.0
light_nav          = 0, 5 , 17.0
light_beacon       = 0, 5 , 17.0
light_landing      = 0, 5 , 17.0
light_taxi         = 0, 5 , 17.0
light_strobe       = 0, 5 , 17.0
light_panel        = 0, 5 , 17.0

        //0  Class                        <0=none,1=wheel, 2=scrape, 3=float>
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                    (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                 (feet)
        //7  Steer Angle                  (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio                (0=Undamped, 1=Critically Damped)
        //11 Extension Time               (seconds)
        //12 Retraction Time              (seconds)
        //13 Sound Type
        //14 Airspeed limit for retraction     (KIAS)
        //15 Airspeed that gear gets damage at (KIAS)

[contact_points]
point.0=1,  87.42,   0.00, -18.00, 1181.1, 0, 4.521, 90.0, 1.63, 2.5, 0.7235, 4.0, 4.0, 0, 0.0, 0.0
point.1=1, -19.50, -12.00, -18.50, 1574.8, 1, 4.521,  0.0, 1.91, 2.5, 0.7470, 6.9, 6.9, 2, 0.0, 0.0
point.2=1, -19.50,  12.00, -18.50, 1574.8, 2, 4.521,  0.0, 1.91, 2.5, 0.7470, 7.1, 7.1, 3, 0.0, 0.0
point.3=2, -14.17, -47.33,   0.00,  787.4, 0, 0.000,  0.0, 0.00, 0.0, 0.0000, 0.0, 0.0, 5, 0.0, 0.0
point.4=2, -14.17,  47.33,   0.00,  787.4, 0, 0.000,  0.0, 0.00, 0.0, 0.0000, 0.0, 0.0, 6, 0.0, 0.0
point.5=2, -83.33,   0.00,   2.50,  787.4, 0, 0.000,  0.0, 0.00, 0.0, 0.0000, 0.0, 0.0, 9, 0.0, 0.0
point.6=2,  42.67,   0.00,  -3.75,  787.4, 0, 0.000,  0.0, 0.00, 0.0, 0.0000, 0.0, 0.0, 4, 0.0, 0.0

static_pitch = 0.10
static_cg_height = 17.56

[Views]
eyepoint = 90.0, -2.65, 8.6

[flaps.0]      //Inboard Trailing Edge
type             = 1                                    // 1 - tail, 2 - lead
span-outboard    = 0.2                                  // 0.0 .. 1.0
extending-time   = 25                                   // seconds
flaps-position.0 = 0                                    // degrees
flaps-position.1 = 0                                    // degrees
flaps-position.2 = 5                                    // degrees
flaps-position.3 = 15                                   // degrees
flaps-position.4 = 20                                   // degrees
flaps-position.5 = 25                                   // degrees
flaps-position.6 = 30                                   // degrees
damaging-speed   = 260                                  // KIAS
blowout-speed    = 300                                  // KIAS
lift_scalar = 0.55
drag_scalar = 0.55
pitch_scalar= 0.55
system_type = 1                                         //Hydraulic

[flaps.1]    //Outboard Trailing Edge
type             = 1                                    // 1 - tail, 2 - lead
span-outboard    = 0.8                                  // 0.0 .. 1.0
extending-time   = 23                                   // seconds
flaps-position.0 = 0                                    // degrees
flaps-position.1 = 0                                    // degrees
flaps-position.2 = 5                                    // degrees
flaps-position.3 = 15                                   // degrees
flaps-position.4 = 20                                   // degrees
flaps-position.5 = 25                                   // degrees
flaps-position.6 = 30                                   // degrees
damaging-speed   = 260                                  // KIAS
blowout-speed    = 300                                  // KIAS
lift_scalar = 0.35
drag_scalar = 0.35
pitch_scalar= 0.35
system_type = 1                                         //Hydraulic

[flaps.2]     //Inboard Leading Edge Slats
type             = 2                                    // 1 - tail, 2 - lead
span-outboard    = 0.5                                  // 0.0 .. 1.0
extending-time   = 4                                    // seconds
flaps-position.0 = 0                                    // degrees
flaps-position.1 = 0.5                                  // degrees
flaps-position.2 = 0.5                                  // degrees
flaps-position.3 = 0.5                                  // degrees
flaps-position.4 = 0.5                                  // degrees
flaps-position.5 = 1.0                                  // degrees
flaps-position.6 = 1.0                                  // degrees
damaging-speed   = 260                                  // KIAS
blowout-speed    = 300                                  // KIAS
lift_scalar = 0.05
drag_scalar = 0.05
pitch_scalar= 0.05
system_type = 1                                         //Hydraulic

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1       = 1
Com.1         = 1, 1
Com.2         = 1, 1
Nav.1         = 1, 1, 1
Nav.2         = 1, 1, 0
Adf.1         = 1
Transponder.1 = 1
Marker.1      = 1

[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to  1/2 and 1/8 respectively.
elevator = 150, 250
aileron  = 150, 250
rudder   = 150, 250

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=3,0

[LIGHTS]        
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -28.22,-73.62, 0.33, fx_navredh ,
light.1 = 3, -28.22, 73.62, 0.33, fx_navgreh ,
light.2 = 3, -28.22,-73.62, 0.33, fx_navwhih ,
light.3 = 3, -28.22, 73.62, 0.33, fx_navwhih ,
light.4 = 2, -31.00,-73.60, 0.38, fx_strobeh ,
light.5 = 2, -31.00, 73.60, 0.38, fx_strobeh ,
light.6 = 1,  32.00,   0.00, 7.00, fx_beaconb ,
light.7 = 1,  32.00,   0.00, 7.00, fx_beaconb ,
light.8 = 1,  8.00,   0.00, -11.00, fx_beaconh ,
light.9 = 1,  8.00,   0.00, -11.00, fx_beaconh ,


[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1

[exits]
number_of_exits = 2
exit_rate.0 = 0.4                               ;Percent per second
exit_rate.1 = 0.4                               ;Percent per second

[fuel]
Center1   =  0.0,   0.0, -4.0, 12400.0, 3.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
LeftMain  = -7.0, -35.0,  0.0, 16400.0, 3.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightMain = -7.0,  35.0,  0.0, 16400.0, 3.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 2                                   //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1                    

[airplane_geometry]
wing_area               = 4605.0                //Square feet
wing_span               = 200.0                 //Feet
wing_root_chord         = 23.0                  //Feet
wing_dihedral           = 6.2                   //Degrees
wing_incidence          = 1.0                   //Degrees
wing_twist              = -0.5                  //Degrees
oswald_efficiency_factor= 0.6                   //Measure of lift effeciency of wing
wing_winglets_flag      = 0                     //Are winglets available?
wing_sweep              = 32.0                  //Degrees, wing leading edge
wing_pos_apex_lon       = 25.0                  //Feet, longitudinal distance from reference point, negative going aft
wing_pos_apex_vert      = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_area              = 1090.0                //Square feet
htail_span              = 70.7                  //Feet
htail_pos_lon           = -100.0                //Feet, longitudinal distance from reference point, negative going aft
htail_pos_vert          = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_incidence         = 0.0                   //Degrees
htail_sweep             = 40.0                  //Degrees, horizontal tail leading edge
vtail_area              = 573.0                 //Square feet
vtail_span              = 27.3                  //Feet, tip to body
vtail_sweep             = 35.0                  //Degrees, vertical tail leading edge
vtail_pos_lon           = -108.3                //Feet, longitudinal distance from reference point, negative going aft
vtail_pos_vert          = 5.8                   //Feet, vertical distance from reference point, positive going up
elevator_area           = 137.0                 //Square feet
aileron_area            = 68.0                  //Square feet
rudder_area             = 232.0                 //Square feet
elevator_up_limit       = 30.0                  //Degrees
elevator_down_limit     = 30.0                  //Degrees
aileron_up_limit        = 30.0                  //Degrees
aileron_down_limit      = 15.0                  //Degrees
rudder_limit            = 25.0                  //Degrees
elevator_trim_limit     = 20.0                  //Degrees
spoiler_limit           = 60.0                  //Degrees
spoilerons_available    = 1                     //Spoilerons Available?
aileron_to_spoileron_gain = 3                   //Aileron to spoileron gain
min_ailerons_for_spoilerons = 10                //Degrees
min_flaps_for_spoilerons = 0                    //Minimum flap handle position when spoilerons activate

[Reference Speeds]
flaps_up_stall_speed    = 150.0                 //Knots True (KTAS)
full_flaps_stall_speed  = 120.0                 //Knots True (KTAS)
cruise_speed            = 482.0                 //Knots True (KTAS)

[autopilot]
autopilot_available= 1
flight_director_available= 1
default_vertical_speed= 1800.0
autothrottle_available= 1
autothrottle_arming_required= 1
autothrottle_max_rpm = 90
autothrottle_takeoff_ga= 1
pitch_takeoff_ga = 8;


[forcefeedback]
gear_bump_nose_magnitude=3000           ; 0 - 10000
gear_bump_nose_direction=18000          ; 0 - 35999 degrees
gear_bump_nose_duration=250000          ; in microseconds
gear_bump_left_magnitude=2700           ; 0 - 10000
gear_bump_left_direction=35500          ; 0 - 35999 degrees
gear_bump_left_duration=250000          ; in microseconds
gear_bump_right_magnitude=2700          ; 0 - 10000
gear_bump_right_direction=00500         ; 0 - 35999 degrees
gear_bump_right_duration=250000         ; in microseconds
ground_bumps_magnitude1=1300            ; 0 - 10000
ground_bumps_angle1=08900               ; 0 - 35999 degrees
ground_bumps_intercept1=3.0
ground_bumps_slope1=0.20
ground_bumps_magnitude2=200             ; 0 - 10000
ground_bumps_angle2=09100               ; 0 - 35999 degrees
ground_bumps_intercept2=1.075
ground_bumps_slope2=0.035
crash_magnitude1=10000                  ; 0 - 10000
crash_direction1=01000                  ; 0 - 35999 degrees
crash_magnitude2=10000                  ; 0 - 10000
crash_direction2=9000                   ; 0 - 35999 degrees
crash_period2=75000                     ; in microseconds
crash_duration2=2500000                 ; in microseconds


[fltsim.0]
title=FSP B763 Air Canada
sim=Boeing777-300
model=
panel=
sound=
texture=aca
atc_id=
atc_airline=air canada
atc_flight_number=799
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Air Canada
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.1]
title=FSP B763 Gulf Air
sim=Boeing777-300
model=
panel=
sound=
texture=gaf
atc_id=
atc_airline=gulf air
atc_flight_number=301
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Gulf Air
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.2]
title=FSP B763 Gulf Air 50th Anniversary
sim=Boeing777-300
model=
panel=
sound=
texture=gaf_50
atc_id=
atc_airline=gulf air
atc_flight_number=301
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Gulf Air 50th Anniversary
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.3]
title=FSP B763 KAL
sim=Boeing777-300
model=
panel=
sound=
texture=kal
atc_id=
atc_airline=korean air
atc_flight_number=202
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=KAL Korean Airlines
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.4]
title=China Yunnan FSP B763
sim=Boeing777-300
model=
panel=
sound=
texture=china yunnan
atc_id=
atc_airline=yunnan
atc_flight_number=045
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=China Yunnan Airlines
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.5]
title=China Shanghai FSP B763
sim=Boeing777-300
model=
panel=
sound=
texture=China Shanghai
atc_id=
atc_airline=China Shanghai
atc_flight_number=202
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=China Shanghai Airlines
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.6]
title=FSP B763 Air Pacific
sim=Boeing777-300
model=
panel=
sound=
texture=Air Pacific
atc_id=
atc_airline=FIJI
atc_flight_number=003
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Air Pacific
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.7]
title=FSP B763 Asiana
sim=Boeing777-300
model=
panel=
sound=
texture=Asiana
atc_id=
atc_airline=Asiana
atc_flight_number=243
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Asiana
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.8]
title=FSP B763 Zoom
sim=Boeing777-300
model=
panel=
sound=
texture=Zoom
atc_id=C-GZUM
atc_airline=Zoom
atc_flight_number=101
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Zoom Airlines
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.
atc_heavy=1

[fltsim.9]
title=FSP B763 Eritrean
sim=Boeing777-300
model=
panel=
sound=
texture=eritrean
atc_id=E3-AAO
atc_airline=Eritrean
atc_flight_number=001
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Eritrean Airlines
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.
atc_heavy=1

[fltsim.10]
title=FSP B763 East African
sim=Boeing777-300
model=
panel=
sound=
texture=East African Safari
atc_id=5Y-QQQ
atc_airline=Zebra
atc_flight_number=001
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=East African Airlines "Safari"
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.
atc_heavy=1

[fltsim.11]
title=FSP B763 Air Pacific OC
sim=Boeing777-300
model=
panel=
sound=
texture=Air Pacific OC
atc_id=
atc_airline=FIJI
atc_flight_number=003
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Air Pacific OC
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.12]
title=FSP B763 Corsair TUI
sim=Boeing777-300
model=
panel=
sound=
texture=Corsair TUI
atc_id=G-OYBY
atc_airline=corsair
atc_flight_number=003
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Corsair "TUI"
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.13]
title=FSP B763 Garuda Indonesia TUI
sim=Boeing777-300
model=
panel=
sound=
texture=Garuda TUI
atc_id=G-OYBE
atc_airline=garuda
atc_flight_number=003
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Garuda Indonesia "TUI"
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.14]
title=FSP B763 Lauda Red Tail
sim=Boeing777-300
model=
panel=
sound=
texture=lauda red tail
atc_id=OE-LAE
atc_airline=lauda
atc_flight_number=141
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Lauda Red Tail
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.

[fltsim.15]
title=FSP B763 Lauda Green Tail
sim=Boeing777-300
model=
panel=
sound=
texture=lauda green tail
atc_id=OE-LAW
atc_airline=lauda
atc_flight_number=151
ui_manufacturer=FS Painter
ui_type=Boeing 767-300
ui_variation=Lauda Green Tail
description=The Triple Seven is the first airliner designed entirely on computer screens. Many new innovations in design and manufacturing have made the 777 one of the most technologically advanced airliners ever. Continuing your virtual airline career in the 777 will allow you to take on international transoceanic and other long-haul routes. See the Aircraft Information section of Help for tips on flying this aircraft.